02GAME TWO ・ INK LINK
Ink Link
A 6×6 match-three. Reach 1,500 in 20 moves. The daily board is the same worldwide.
VIDEOA about 6.5 min how-to video (in Japanese). Tap to play on YouTube.
VIDEOA about 4 min how-to video for the new Ink Escape mode (in Japanese). Tap to play on YouTube.
The board is set by the UTC date, so it is the same everywhere in the world.
Drag marks with your finger and open a path from top to bottom to drain the ink.
How to play (details)
Ink is pooling in the squid's room and rises with time, faster and faster. Cleared cells stay empty and fill with ink from the room. Open a path all the way to the bottom and the ink keeps draining. Hold a mark and drag it: it follows your finger and swaps with every cell it passes (diagonals too). Let go and all the matches clear at once. The rainbow ink ball (five in a row) and the black rare squid (L or T shape) fire when you pick them up and let go: the ball clears every mark of the most common kind, the squid clears the 3×3 around it. Now and then blocks drop in and plug the path, so clear it again. When the ink reaches the head, the squid goes under. Today's board is the same worldwide.
- Score
- 0
- Moves left
- 20
- Best
- 0
EasyHow to play
- Swap neighbouring marks to line up three or more of a kind.
- Four in a row makes a line squid. When it clears, its whole row (or column) clears too.
- An L or T shape makes a black rare squid: move it to clear the 3×3 around it. Five in a row makes an ink ball: swap it to clear every mark of that kind.
- Swap two specials together for a combo (line + line = cross, rare + rare = mega blast).
- Clearing marks fills the ink meter. When full, use Ink Flash to clear every mark of one kind, without spending a move.
- Cascades multiply the points of every mark they clear.
Controls: tap a mark, then a neighbour (or drag). Keyboard: arrows to move, Enter to select and swap, Escape to cancel.
The game runs entirely in your browser and records stay here.
